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June Design Challenge

PostPosted: Wed Jun 03, 2015 6:50 am
by Marcus
Welcome to the June Design Challenge!


* * * * Previous challanges * * * *
April 2014 Design Challange "Boardgame"
May 2015 Design Challange "Game Show"
April 2015 Design Challange "Danger"
* * * * * * * * * * * *

This month's theme:
Adventure!


This could be a point & click adventure, a RPG or a "Minecraft"TM-inspired game.


join the challenge, fame and honor awaits!
:-)
Bonus internet points for animated mock-ups or actual code-bits.

Re: June Design Challenge

PostPosted: Fri Jun 05, 2015 1:30 am
by Quirby64
Introducing my 1st game : Minncraft!
Image
Basically, think a grid-based Terraria. Just think about that.

And my 2nd game : Teh Lurgend of Zuldur : A LONK 2 da past!
Image
Remember that TLOZALTTP mockup I did over on my thread? Well, put simply, every amazing game needs a title screen.

Re: June Design Challenge

PostPosted: Thu Jun 11, 2015 10:28 am
by adekto
my game concept would be a point and click

gb noir
gbnoir.png
gbnoir.png (18.34 KiB) Viewed 3699 times

its hard to be a detective, its always some blonde with a 1000 dollar body walking in your office asking you to PI on there husbands on there ill gotten gain.
this time though its a diffrent story ...


it might be a bit text heavy wich im not sure how thats gonna go

Re: June Design Challenge

PostPosted: Thu Jun 11, 2015 12:50 pm
by fazo96
adekto wrote:my game concept would be a point and click

it might be a bit text heavy wich im not sure how thats gonna go


I think you could stream music, text and backgrounds of the different scenes from the SD, this way you only need to keep one room/scene at a time in memory, but it would still be very hard to do.

Re: June Design Challenge

PostPosted: Thu Jun 11, 2015 2:15 pm
by adekto
good point, but yea i need some exaple code to see how that streaming will work, and im not sure how the hole file system works ether

Re: June Design Challenge

PostPosted: Thu Jun 11, 2015 6:35 pm
by fazo96
adekto wrote:good point, but yea i need some exaple code to see how that streaming will work, and im not sure how the hole file system works ether


A user built an amazing game (currently unfinished but has a playable demo) called operation fox that streams sound and data from the SD if I'm not mistaken. Try asking him, he probably knows his way around getting as much out of the gamebuino as possible better than anyone else.