gb to msdos library(not complete) and 101 starships dos
Posted: Sat Jan 17, 2015 5:00 am
This is 101 starships ported to ms dos for my ROM in a week challenge. (just pushing myself not a contest)
This has the source and exe.
To compile select ardtodos.cpp with boreland c++ and say RUN.
Now you can port your gamebuino games to dos with just slight modifications!
Porting crabator next.
Sound does not work but basic draw pixel and drawing text with the 3*5 font works.
Sound is my next project!
Here it is:google drive link in second post
With highscore file and full keyboard support.
This has the source and exe.
To compile select ardtodos.cpp with boreland c++ and say RUN.
Now you can port your gamebuino games to dos with just slight modifications!
Porting crabator next.
Sound does not work but basic draw pixel and drawing text with the 3*5 font works.
Sound is my next project!
Here it is:google drive link in second post
With highscore file and full keyboard support.