Modifying the loader

Libraries, utilities, bootloaders...

Re: Modifying the loader

Postby Skyrunner65 » Mon Jul 13, 2015 3:55 pm

What size do the icons need to be?
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Re: Modifying the loader

Postby rodot » Mon Jul 13, 2015 4:46 pm

erico wrote:Also, you could do a new post with that video to tell everyone about the changes. ;)

I've posted it on gamebuino's facebook, youtube and twitter accounts, here on the forum... isn't that enough ? :P

Skyrunner65 wrote:What size do the icons need to be?

Logo must be 19*18px. Everything is explained in the readme.md on InfEncoder repo ;)
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Re: Modifying the loader

Postby erico » Mon Jul 13, 2015 4:50 pm

rodot wrote:
erico wrote:Also, you could do a new post with that video to tell everyone about the changes. ;)

I've posted it on gamebuino's facebook, youtube and twitter accounts, here on the forum... isn't that enough ? :P


Ops, didn´t know there were all those channels. :oops: All that sure should do it. :D
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Re: Modifying the loader

Postby Sorunome » Sat Jul 18, 2015 3:00 pm

Could it be that the version with the slides from the INF isn't on github yet?
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Re: Modifying the loader

Postby rodot » Sun Jul 19, 2015 9:47 am

The version on github should be the one supporting .INF, it doesn't work on your Gamebuino ?
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Re: Modifying the loader

Postby Sorunome » Sun Jul 19, 2015 10:23 am

Would you mind double-checking as the one on github is definitely where it immediately loads the file if it is selected and you hit A, so now slides screen: https://github.com/Rodot/Gamebuino/blob ... #L121-L123
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Re: Modifying the loader

Postby rodot » Tue Jul 21, 2015 5:48 am

You're right I messed up the version, I just fixed it. Should be alright now.
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Re: Modifying the loader

Postby Sorunome » Tue Jul 21, 2015 12:52 pm

Yes, it's there now!

Also note my pull request https://github.com/Rodot/Gamebuino/pull/14
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Re: Modifying the loader

Postby rodot » Tue Jul 21, 2015 5:55 pm

I did some minor modifications to your branch and merged your pull request :)
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