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Race condition with early EEPROM access ?

PostPosted: Mon Aug 24, 2015 7:50 pm
by mougino
Hello,

Did anyone, during the development of their application, experience a hang of the appli when reading EEPROM in the first lines of setup() (before title screen) ?

I seem to experience these symptoms in my gamebook engine. The app freezes at startup on a blank screen approximately 4 times out of 5...

Nicolas

Re: Race condition with early EEPROM access ?

PostPosted: Thu Aug 27, 2015 5:25 am
by Myndale
Sounds like your EEPROM read is corrupting your RAM, have you checked to make sure you haven't run out of memory?