Simple animated Sprite and game saving
Posted: Mon Sep 14, 2015 5:37 pm
Hi,
After my presentation, I post 2 little questions:
- I'v read on the website main page, that we can display an animated bitmap with one line of code. I've alreadu used gb.display.drawBitmap, but this function can only write a not animated bitmap. So, I've missed something? Or I must write my own animated sprite library?
- I'v read on the wiki, that we can write on the SD card. It seems to be a good way to save games data. But I've already seen, that the Gamebuino manage to write the EEPROM on the SD card. What it means? Is it a way to save high scores for example?
Thank.
After my presentation, I post 2 little questions:
- I'v read on the website main page, that we can display an animated bitmap with one line of code. I've alreadu used gb.display.drawBitmap, but this function can only write a not animated bitmap. So, I've missed something? Or I must write my own animated sprite library?
- I'v read on the wiki, that we can write on the SD card. It seems to be a good way to save games data. But I've already seen, that the Gamebuino manage to write the EEPROM on the SD card. What it means? Is it a way to save high scores for example?
Thank.