Libraries, utilities, bootloaders...
by adekto » Sun Aug 06, 2017 11:19 pm
lol looks cool! man are we making one of these?
-
![User avatar](./download/file.php?avatar=88_1393440263.gif)
adekto
-
- Posts: 448
- Joined: Tue Feb 25, 2014 9:47 pm
- Location: belgium
by erico » Mon Aug 07, 2017 4:03 am
We definitely should!
![Smile :)](./images/smilies/icon_e_smile.gif)
-
![User avatar](./download/file.php?avatar=293_1411019334.png)
erico
-
- Posts: 671
- Joined: Thu Mar 27, 2014 9:29 pm
- Location: Brazil
-
by Sorunome » Mon Aug 07, 2017 11:34 am
Drakker wrote:Doppler the Porcupine!
I laughed!
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Anyhow, looking great ^.^
-
![User avatar](./download/file.php?avatar=1544_1461863552.png)
Sorunome
-
- Posts: 629
- Joined: Sun Mar 01, 2015 1:58 pm
-
by Drakker » Mon Aug 07, 2017 11:53 am
Thanks all! Yeah making one of these is definitely on the table. Given enough time maybe even all of them.
-
![User avatar](./download/file.php?avatar=298_1397840285.png)
Drakker
-
- Posts: 297
- Joined: Sun Mar 30, 2014 2:54 am
- Location: Québec, Canada
-
by erico » Tue Aug 08, 2017 1:29 am
Incredibly rich, specially the background, which seems not many mocks do sport them.
-
![User avatar](./download/file.php?avatar=293_1411019334.png)
erico
-
- Posts: 671
- Joined: Thu Mar 27, 2014 9:29 pm
- Location: Brazil
-
by Drakker » Wed Aug 09, 2017 4:47 pm
Thanks for the praise erico!
Still toying with this... the tileset keeps getting bigger and bigger. I think its safe to assume I will go forward with this game now. Special request from my son anyway, he loves Sonic. =)
![doppler_the_porcupine_8.png](./download/file.php?id=1327&sid=1e0b3174498766cb636180bbcb1b0ff1)
- doppler_the_porcupine_8.png (8.46 KiB) Viewed 199278 times
-
![User avatar](./download/file.php?avatar=298_1397840285.png)
Drakker
-
- Posts: 297
- Joined: Sun Mar 30, 2014 2:54 am
- Location: Québec, Canada
-
by STUDIOCRAFTapps » Tue Aug 22, 2017 4:18 pm
Drakker wrote:Thanks for the praise erico!
Still toying with this... the tileset keeps getting bigger and bigger. I think its safe to assume I will go forward with this game now. Special request from my son anyway, he loves Sonic. =)
doppler_the_porcupine_8.png
This look like a big project! What if gamebuino had an engin... Wait! I could make an engin!
-
![User avatar](./download/file.php?avatar=1878_1475712374.png)
STUDIOCRAFTapps
-
- Posts: 86
- Joined: Sun Oct 02, 2016 11:58 pm
- Location: Deep in the web
by wuuff » Sun Aug 27, 2017 4:31 am
Those "doppler the porcupine" mockups are pretty great. It makes me wonder if they could be de-made for the original gamebuino screen.
I was thinking about how the Gamebuino has a Mario clone but no Sonic clone. Only one half of an epic rivalry! Jokes aside, I'm curious whether a fast-paced game like that would even work on the original Gamebuino display since it's relatively blurry for fast animations. Think it could be made to work?
-
wuuff
-
- Posts: 61
- Joined: Sun Aug 28, 2016 6:05 am
by Drakker » Mon Aug 28, 2017 1:30 am
The original Gamebuino is way too blurry for such high speed games unfortunately. If you absolutely want to make a Sonic game for the original Gamebuino, I'd do Sonic spinball. The gameplay is generally a lot slower, but its still a really fun game.
About a platformer engine, I'm already working on something (that can hopefully be ported easily to the new Gamebuino when it it released) with the help of a very skilled fellow Gamebuinian, but the more engines we have the better, so I'd say definitely go ahead with the project. I'm looking forward to see what you will be coming up with.
-
![User avatar](./download/file.php?avatar=298_1397840285.png)
Drakker
-
- Posts: 297
- Joined: Sun Mar 30, 2014 2:54 am
- Location: Québec, Canada
-
Return to Software Development
Who is online
Users browsing this forum: No registered users and 45 guests