Free Sprites

Libraries, utilities, bootloaders...

Re: Free Sprites

Postby erico » Fri Apr 11, 2014 3:22 pm

Great news Myndale! So gray sprites are possible?
Yep I can do that, and if needed I can render a sequence of imgs as an animation of it moving.
Will do the img now, let me know if a sequence is of any use to the test and I do that too.

ripper121 wrote:...
Becouse when some useres develope now images and they cant dispaly, the work was useless.


Might be best to design in B/W as a base and later add the gray as needed?
User avatar
erico
 
Posts: 671
Joined: Thu Mar 27, 2014 9:29 pm
Location: Brazil

Re: Free Sprites

Postby erico » Fri Apr 11, 2014 3:25 pm

here you go...

edit:got the white wrong...fixed
Attachments
BOINO_PATROL-test.png
BOINO_PATROL-test.png (1.09 KiB) Viewed 6029 times
User avatar
erico
 
Posts: 671
Joined: Thu Mar 27, 2014 9:29 pm
Location: Brazil

Re: Free Sprites

Postby rodot » Fri Apr 11, 2014 3:29 pm

Myndale wrote:There's a bit of hashing visible in this image due to the relatively high capture rate of my mobile phone, it's not that apparent to the naked eye.

Thank you for this picture! Isn't the gray flickering ? Which settings did you use, 40FPS ? The lack of Vsync is really a pain :(
User avatar
rodot
Site Admin
 
Posts: 1290
Joined: Mon Nov 19, 2012 11:54 pm
Location: France

Re: Free Sprites

Postby Myndale » Fri Apr 11, 2014 3:48 pm

Wish I could show it to you on the device, the photo doesn't do it justice. It actually looks really good!

20140412_013736_2.jpg
20140412_013736_2.jpg (66.46 KiB) Viewed 6027 times


High res version on imgur: http://imgur.com/VEfz1Vl

Rodot: flicker is very, very slight. You wouldn't notice it during gameplay, and you also don't see the hatch pattern visible in the photos. I'm not using the library yet, as with my sound test I'm going as low-level as I can in order to see exactly what the hardware is capable of. Will definitely be sending you my code though.
Myndale
 
Posts: 507
Joined: Sat Mar 01, 2014 1:25 am

Re: Free Sprites

Postby erico » Fri Apr 11, 2014 4:17 pm

I´m checking the high res version, that is really super! Thanks Myndale!

Well, look...I was thinking the 3x4 fonts were going to be too small to be worth working with it and voila! the 3x3 fonts I´m using seems to be actually readable :o

I´m really surprised! Are you assemblering things?
User avatar
erico
 
Posts: 671
Joined: Thu Mar 27, 2014 9:29 pm
Location: Brazil

Re: Free Sprites

Postby Drakker » Fri Apr 11, 2014 5:46 pm

Myndale: thanks for taking the time to do this. Could you scroll the images and make a movie so we can see how bad gray will blur when moving?
User avatar
Drakker
 
Posts: 297
Joined: Sun Mar 30, 2014 2:54 am
Location: Québec, Canada

Re: Free Sprites

Postby Skyrunner65 » Fri Apr 11, 2014 10:58 pm

Myndale wrote:Wish I could show it to you on the device, the photo doesn't do it justice. It actually looks really good!

20140412_013736_2.jpg


The one looks like a phallus(the best word I can remember for it) ... can you change that?
User avatar
Skyrunner65
 
Posts: 371
Joined: Thu Mar 20, 2014 5:37 pm
Location: NC,USA

Re: Free Sprites

Postby adekto » Fri Apr 11, 2014 11:09 pm

only the 1 u say? :lol:
Image
User avatar
adekto
 
Posts: 448
Joined: Tue Feb 25, 2014 9:47 pm
Location: belgium

Re: Free Sprites

Postby erico » Fri Apr 11, 2014 11:31 pm

...but..but...but it rotates, check the one by its side, it is a 3 frames ship. You have to picture the motion! ;)
User avatar
erico
 
Posts: 671
Joined: Thu Mar 27, 2014 9:29 pm
Location: Brazil

Re: Free Sprites

Postby adekto » Fri Apr 11, 2014 11:32 pm

pictures the motion.... eww
(jk)
User avatar
adekto
 
Posts: 448
Joined: Tue Feb 25, 2014 9:47 pm
Location: belgium

PreviousNext

Return to Software Development

Who is online

Users browsing this forum: No registered users and 95 guests