Some news,
Finished organizing the pads and worked the gateway connections.
Some stats:
162 landing pads comprised of:
35 gateway pads.
123 mission pads.
4 jump gate pads.
World is spread over 22 locations (colored on the map image).
Each one has general state of needs, for example, the capitol city has lots of fuel on gateways, but very little missions reward fuel.
Such stats may generate ~70 missions.
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I´m working with ~ speeds of the ship on the demo, plus expecting that a full fuel tank can last the player about 4-5 screens in navigation mode and 2-3 screens in landing mode.
Other then fuel, consider you have hull energy and some pads can fix, that relation has to be figured to finish the mission pad´s relationship.
At least the gateway part is fine. Also, many little tweeks/fine tunning to the map.
Here a pic showing the gateway connections, just like a subway map.