Alright, I think the gameplay is settled and feature complete. Guess it's time to work on the boring stuff like menus and game over screens.
Here's a link to the new binary and sources:
http://www.drakker.org/gamebuino/bricks/There are still some rough edges in the code but it's getting there.
New items include the exploding balls (X, explodes the next time it hits a block), ball warps (W, warps straight up), fast balls (F) and slow balls (S). New blocks include weaker bombs (108) and randomly reappearing blocks (6). Levels are now stored in a proper 2d array instead of the previous flat array. Since it is still a test version, you still can't lose your first ball. Bug reports are always welcome.
Here are two more videos:
Todo (as a reference for myself):
- Fix the items drawing over each others.
- Fix items pickup height
- Add a few animations (items pickups, death, etc).
- Make the ball more visible (elongated maybe?)
- Draw the ball differently when it is about to explode.
- Level loading/saving from/to the SD card.
- Time the game for high scores.