S-COPTER, a Choplifter - Like

Advice on general approaches or feasibility and discussions about game design

Re: S-COPTER, a Choplifter - Like

Postby clement » Sat Jun 27, 2015 6:57 am

HI,
I've Patched this game.

IA are more aggressive
-Jeep follow chopper
-tank bullet are affected by gravity
-half track : no change

Overcharge of the helicopter's machine gun is less frustrating.

Image
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Re: S-COPTER, a Choplifter - Like

Postby Marcus » Sat Jun 27, 2015 10:29 am

I can't state enough how amazing that is. Good work! If I had your skills, my programs would be progressing much faster :-)
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Re: S-COPTER, a Choplifter - Like

Postby clement » Sat Jun 27, 2015 1:32 pm

Thx a lot :D.

and I would add, if I have your skills, my games would be really more beautifull!

In this game the background are paint by my 8 years old daugther ;).


TODO list :
  • Rocket luncher in copter
  • All rescaped are visible in helipad
  • Add more sound (need to list all missing sound) in multiple chanel
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Re: S-COPTER, a Choplifter - Like

Postby Marcus » Sat Jun 27, 2015 3:40 pm

Really? Then she's a good artist! :-)
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Re: S-COPTER, a Choplifter - Like

Postby erico » Sat Jun 27, 2015 3:49 pm

yep, the buildings have a cool perspective.
Congrats.
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Re: S-COPTER, a Choplifter - Like

Postby Sorunome » Sun Jun 28, 2015 12:44 am

IMO the buildings look weird when moving around, is that only in the gif or also on real hardware?
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Re: S-COPTER, a Choplifter - Like

Postby erico » Sun Jun 28, 2015 1:05 am

Probably the flickering grey from the emulator but I haven´t tried on the real hardware to make sure.
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Re: S-COPTER, a Choplifter - Like

Postby clement » Thu Jul 02, 2015 4:45 pm

The gray is not very good in real hardware too.

But it is better than emulator.

The original picture from my daugther :
Image
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Re: S-COPTER, a Choplifter - Like

Postby Marcus » Thu Jul 02, 2015 4:49 pm

Awesome :-)
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Re: S-COPTER, a Choplifter - Like

Postby erico » Thu Jul 02, 2015 5:16 pm

Building´s perspective and colors are awesome!
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