Advice on general approaches or feasibility and discussions about game design
by clement » Sat Jun 27, 2015 6:57 am
HI,
I've Patched this game.
IA are more aggressive
-Jeep follow chopper
-tank bullet are affected by gravity
-half track : no change
Overcharge of the helicopter's machine gun is less frustrating.
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clement
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by Marcus » Sat Jun 27, 2015 10:29 am
I can't state enough how amazing that is. Good work! If I had your skills, my programs would be progressing much faster
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Marcus
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by clement » Sat Jun 27, 2015 1:32 pm
Thx a lot
.
and I would add, if I have your skills, my games would be really more beautifull!
In this game the background are paint by my 8 years old daugther
.
TODO list :
- Rocket luncher in copter
- All rescaped are visible in helipad
- Add more sound (need to list all missing sound) in multiple chanel
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clement
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by Marcus » Sat Jun 27, 2015 3:40 pm
Really? Then she's a good artist!
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Marcus
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by erico » Sat Jun 27, 2015 3:49 pm
yep, the buildings have a cool perspective.
Congrats.
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erico
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by Sorunome » Sun Jun 28, 2015 12:44 am
IMO the buildings look weird when moving around, is that only in the gif or also on real hardware?
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Sorunome
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by erico » Sun Jun 28, 2015 1:05 am
Probably the flickering grey from the emulator but I haven´t tried on the real hardware to make sure.
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erico
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by clement » Thu Jul 02, 2015 4:45 pm
The gray is not very good in real hardware too.
But it is better than emulator.
The original picture from my daugther :
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clement
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by Marcus » Thu Jul 02, 2015 4:49 pm
Awesome
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Marcus
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by erico » Thu Jul 02, 2015 5:16 pm
Building´s perspective and colors are awesome!
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erico
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