[WIP] Operation Fox [100% playable Demo released]

Advice on general approaches or feasibility and discussions about game design

Re: [WIP] Operation Fox [updated w story]

Postby Myndale » Wed Jan 21, 2015 3:12 am

Nice :) How do you usually generate game content like maps or level layouts etc? Any public tools you find useful?

Or do you do it the hard way? ;)
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Re: [WIP] Operation Fox [updated w story]

Postby jonnection » Wed Jan 21, 2015 9:04 am

erico wrote:President Ronnie :lol: :lol:
Make sure to add a few ninjas to the enemy scope! (colombian ninjas!)


Oh yeees... yeeee-es... ninjas.

100% Colombian ninjas. :geek:

You have excellent taste my friend.

I am already thinking that they will be bunnyhopping around the screen, real hard to kill, and then all of a sudden charge forward to deliver a devastating blow from the ninja blade.

And any time you see a palm tree, you will be asking yourself:
"am I going to shoot that palm tree down with one of my precious rocket grenades, or am I going to risk that its full of colombian ninjas ?"

These kind of suggestions are very welcome. I still haven't thought of the scenarios for each level. I was thinking to follow the "Operation Wolf" storyline, but your idea now got me thinking that it would be much more fun to create a new story. I can easily do cutscenes with text & using the graphics that are used in the game. If you have more great story & style ideas like "colombian ninjas", I will put them in & give you credit in game credits.

Episodes:
1. ...
2. ...
3. You're fired, amigo - Major Fox rendervous with a D.E.A. agent, only to find he has white around the nostrils
4. ...
5. 100 % Colombian - Major Fox encounters Sanchez's personal bodyguard ninjas on the outskirts of his secret hide-out. Thick jungle.
6. Room service, Mr. Sanchez ! - Major Fox takes on the deadly minigun toting chamber maids in Sanchez' den
7. Flight cancelled - final showdown at the airfield

EDIT: AND... we must have absolutely one episode with an opium field & lab tents ! And... now I'm going to have to put in a flame thrower... oh dang.
Last edited by jonnection on Wed Jan 21, 2015 3:11 pm, edited 2 times in total.
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Re: [WIP] Operation Fox [updated w story]

Postby Drakker » Wed Jan 21, 2015 12:29 pm

You need a level with a corrupt ex-CIA agent that fights for Sanchez. He could be driving a fast american car around and keep popping left-right and right-left in the screen to take a few potshots at you while driving.
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Re: [WIP] Operation Fox [updated w story]

Postby jonnection » Wed Jan 21, 2015 3:08 pm

Drakker wrote:You need a level with a corrupt ex-CIA agent that fights for Sanchez. He could be driving a fast american car around and keep popping left-right and right-left in the screen to take a few potshots at you while driving.


Another excellent idea. Sanchez will also make an appearance, in a stretched limo drive-by shooting.

Episode chapters updated.
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Re: [WIP] Operation Fox [updated w story]

Postby jonnection » Thu Jan 22, 2015 3:44 pm

Mr. Sanchez pays a visit

Image
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Re: [WIP] Operation Fox [updated w story]

Postby Jamish » Thu Jan 22, 2015 4:09 pm

Hahaha. I was expecting a comically long stretch limo that drives into view, past you... but it keeps going and going and going (like this) and Sanchez and goons pop out of every couple windows to shoot you or toss explosives.

But if it's just an early appearance, my idea sounds too extravagant.
Last edited by Jamish on Thu Jan 22, 2015 4:19 pm, edited 1 time in total.
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Re: [WIP] Operation Fox [updated w story]

Postby Drakker » Thu Jan 22, 2015 4:16 pm

jonnection wrote:Mr. Sanchez pays a visit

Image


Nice!

Actually, his limo could get longer every time he shows up. He'd need a couple new limos anyway because they will be full of holes after every mission. ;)
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Re: [WIP] Operation Fox [updated w story]

Postby jonnection » Thu Jan 22, 2015 6:53 pm

Thanks for great feedback again !

I fixed the limo. After all, were talking about a drug lord here, not some poor president of a country.

Image

Image
Last edited by jonnection on Thu Jan 22, 2015 7:04 pm, edited 1 time in total.
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Re: [WIP] Operation Fox [updated w story]

Postby Quirby64 » Thu Jan 22, 2015 7:01 pm

This game looks fantastic and the music is catchy! :lol: Just how do you do it?

An idea for the 1st level :
You go through enemies a crowd of people protecting a building which contains a car you could use to drive to the next level. On level 2 you crash the thing at the beginning. :D

Also please give us an early release of your tacker, I and others would love to try it :mrgreen:
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Re: [WIP] Operation Fox [updated w story]

Postby Jamish » Thu Jan 22, 2015 7:40 pm

jonnection wrote:Thanks for great feedback again !

I fixed the limo. After all, were talking about a drug lord here, not some poor president of a country.

Image

Image


YES. It's perfect!!!
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