Gamebuino Library Issues

Advice on general approaches or feasibility and discussions about game design

Re: Gamebuino Library Issues

Postby TheSpikeFactory » Sat Feb 14, 2015 7:35 pm

I use Mac OS X, and there is no guide for that there.
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Re: Gamebuino Library Issues

Postby TheSpikeFactory » Sat Feb 14, 2015 7:41 pm

Also I can't even find where the .hex is. The folder it states is unable to go to. And even then, I still can't find the .hex file.
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Re: Gamebuino Library Issues

Postby Montiey » Sat Feb 14, 2015 10:53 pm

You can type
Code: Select all
open $TMPDIR
in your Mac's Terminal to open the folder that is otherwise inaccessible. I recommend making a shortcut to your desktop for ease of access. :)
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Re: Gamebuino Library Issues

Postby TheSpikeFactory » Sat Feb 14, 2015 11:53 pm

Well, it worked! Doing so presented the sprite on screen. The sprite was quite crude though XD so I expanded upon it. Thanks!
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Re: Gamebuino Library Issues

Postby Montiey » Sun Feb 15, 2015 12:49 am

Your welcome
:)
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Re: Gamebuino Library Issues

Postby rodot » Sun Feb 15, 2015 9:44 am

Montiey wrote:You can type
Code: Select all
open $TMPDIR
in your Mac's Terminal to open the folder that is otherwise inaccessible. I recommend making a shortcut to your desktop for ease of access. :)

Thanks for the tip, I added it to the getting start page :)
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Re: Gamebuino Library Issues

Postby MicroGames » Thu Jul 06, 2017 6:33 am

Rodot,
Thanks for your bitmap encoder it really helped also me :D
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