ZEUS raycast trial

Advice on general approaches or feasibility and discussions about game design

ZEUS raycast trial

Postby jonnection » Tue Apr 07, 2015 4:10 pm

Trying ideas for a raycasted game.

Image

The story in my mind is a System Shock / Xybots kind of game of a dude trapped in a giant computer.

Don't take this too seriously yet, this is just trying out rendering techniques in 1-bit resolution.

User avatar
jonnection
 
Posts: 317
Joined: Sun May 04, 2014 8:21 pm

Re: ZEUS raycast trial

Postby erico » Tue Apr 07, 2015 4:30 pm

Looks great, I like the textures.

ps: Which music is that? Quite Road Rashy... ;)
User avatar
erico
 
Posts: 671
Joined: Thu Mar 27, 2014 9:29 pm
Location: Brazil


Return to Project Guidance & Game development

Who is online

Users browsing this forum: No registered users and 16 guests

cron