Advice on general approaches or feasibility and discussions about game design
by frakasss » Mon Jul 13, 2015 6:11 am
Hello fazo96!
First, thanks! I'm really happy to know that you appreciate my small game!
I saw your pull yesterday and tried it this morning.
I like your changes, and already merged your pull request with master branch!
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frakasss
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by rodot » Tue Jul 21, 2015 8:19 pm
Hey, nice game!
I think I caught a bug: the gravestones seem to stop bullets. My guy was behind a gravestone and the enemy kept shooting at it without any effect. Shouldn't the bullets go through?
You should add an .INF for your logo to appear with a logo in the
new graphical loader
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rodot
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by frakasss » Wed Jul 22, 2015 5:00 pm
Thanks Rodot!!
The grave issue was, so far, not an issue (gravestone are only graphical representation of units without life).
But I'll look at this and try to fix it since it seems to be disturbing.
That said, AI is quite stupid... Don't expect awesome action from it
About Inf file, I'll create it soon. (But right now, I'll stay focused on my current -secret- project!)
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frakasss
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by EatMyBlitch » Sun Aug 09, 2015 10:31 am
secret? spooky
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EatMyBlitch
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by frakasss » Sun Aug 09, 2015 2:23 pm
No more secret actually
I was speaking about Copter strike
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frakasss
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by erico » Sun Aug 09, 2015 3:05 pm
oh no, now we want a newer secret!:P
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by frakasss » Sun Aug 09, 2015 4:51 pm
Ok! Ok!
I'm already thinking about the next secret project... But nothing done yet!
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frakasss
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