[Released] Copter Strike

Advice on general approaches or feasibility and discussions about game design

Re: [Released] Copter Strike

Postby frakasss » Mon Sep 21, 2015 9:17 am

Waw! Look good so far! :D

I merged your project to original one, and gave it a try.

I saw some additional small bugs (?):
- When I'm destroying a tour, the bad 'destroyed' version of the building appear instead.
- In the menu, picture of 'forest' mission doesn't appear when not selected

Would be interesting as well to see if it's possible to avoid to display the 'scenarios' in the gamebuino loader, but only in the game loader (I know, I'm probably dreaming :) ).

I'm currently working on another projects (when I've some time to do so), so it will be quite difficult for me to move forward on this one.
However, I'll for sure come back and try to add missions!
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