Advice on general approaches or feasibility and discussions about game design
by erico » Wed Dec 16, 2015 4:14 am
Well hey Summoner, that looks great!
Maybe I can give a hand, but I´m going to be away till a bit after new year soon.
I will check the original and your links.
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erico
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by Summoner123 » Thu Dec 17, 2015 3:13 am
erico wrote:Well hey Summoner, that looks great!
Maybe I can give a hand, but I´m going to be away till a bit after new year soon.
I will check the original and your links.
Thanks Erico.
I would love to have your help, no hurry about this....
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Summoner123
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by superfreaky » Thu Dec 17, 2015 5:30 am
I love the idea! But... it might not be possible. If you want lots of sounds like the original (completely necessary to build up the horror) you might be screwed. Sound takes up a lot of processing because of what GB is. So you're really going to need to slim up the code so it still runs with no lag, or alternatively, at a lower framerate or something. (as long as it's better than Faceball 2000 on the gameboy was[4 fps... unplayable IMHO])
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superfreaky
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by Summoner123 » Fri Dec 18, 2015 12:52 am
superfreaky wrote:I love the idea! But... it might not be possible. If you want lots of sounds like the original (completely necessary to build up the horror) you might be screwed. Sound takes up a lot of processing because of what GB is. So you're really going to need to slim up the code so it still runs with no lag, or alternatively, at a lower framerate or something. (as long as it's better than Faceball 2000 on the gameboy was[4 fps... unplayable IMHO])
Hi guy...!!
Thanks for your replie... Yep, the Sound is Everything in this game, but I thinking about port only the necessary... Without background music just only the sound of animatronic's (animatronics Steps on the hall, or when Knocking the door, or brathing of animatronics and the scream on the jump scare)... I will work with this now, to see the quality os this sounds on the gamebuino hardware.....
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Summoner123
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by superfreaky » Fri Dec 18, 2015 4:52 am
Hi guy...!!
Thanks for your replie... Yep, the Sound is Everything in this game, but I thinking about port only the necessary... Without background music just only the sound of animatronic's (animatronics Steps on the hall, or when Knocking the door, or brathing of animatronics and the scream on the jump scare)... I will work with this now, to see the quality os this sounds on the gamebuino hardware.....
Ok, that makes the whole thing much more practical. I you look here (
http://gamebuino.com/forum/viewtopic.php?f=12&t=3055&hilit=sd+card+audio+streaming) and scroll down to the bottom, you'll see a video demonstrating how high quality can get. You'd be surprised! Although perhaps you don't need
that much quality, because high fidelity audio will take up a lot of space.
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superfreaky
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