Heehee, thanks! This can't go very far without somebody doing the creative part, that is writing the story, doing the spriting and the tilemaps (for those two everything is there in the dev tool, just poke me for access) and background music and stuff like that :3
Oh, and it would be super-awesome if somebody could help me with coding the enemies :3
The musics coming... It's just taking more time than I thought it would . The story now, I'm going to type a script and send you the file when I'm done. (Don't wanna spoil the story for anyone reading this, unless you think it's better with outside help and critique.)
superfreaky wrote:The musics coming... It's just taking more time than I thought it would . The story now, I'm going to type a script and send you the file when I'm done. (Don't wanna spoil the story for anyone reading this, unless you think it's better with outside help and critique.)
Sounds good to me!
I just added sword attack (regular and spin attack), only the animation yet, though, as enemies aren't coded yet
We'd also need sound effects like sword swooshing and stuff, two channels are available for that.
Also, I enabled the last two channels so that all four are enabled (two for background music, two for sound effects), and global variables only use 1126 bytes of ram currently!