Creating Logo and Slides for .INF File

Advice on general approaches or feasibility and discussions about game design

Creating Logo and Slides for .INF File

Postby Taedlar » Sun Sep 17, 2017 10:07 am

Hello!

I am having troubles creating feasable Logo and Slides for the .INF file.

Any specific fonts to be installed so that at least three lines of text can be added in to a slide for the instructions?
Any tools and/or toturials you can recommend?

P.S.: I am playing around with gimp and are able to produce bmp or png with the correct pixel size (e.g. 84 x 32 for the slides). However - I can't get any decent text on it that is readable as the slides are so small.

Thanks!

Taedlar
Taedlar
 
Posts: 2
Joined: Sun Sep 17, 2017 9:21 am

Re: Creating Logo and Slides for .INF File

Postby Drakker » Sun Sep 17, 2017 5:09 pm

Can you tell us exactly what you want to write? The smallest fonts are around 3x5 pixels, so there is a limit to what you can fit in a 84x32 image.
User avatar
Drakker
 
Posts: 297
Joined: Sun Mar 30, 2014 2:54 am
Location: Québec, Canada

Re: Creating Logo and Slides for .INF File

Postby erico » Sun Sep 17, 2017 5:43 pm

You can also use a 3x3 font since the slider are pretty much full images instead of code.
They may seem hard to read but when compiled in words, they became easier to recognize.
Here a 3x3 and 3x4 font.

edit: I did make a 3x3 font myself in the style of my 3x4 here, but I can´t seem to find it now, so I uploaded this internet version. Some letters could be better, but you get the idea.
chr 01.png
chr 01.png (169.47 KiB) Viewed 10895 times

232px-3x3_typeface.svg.png
232px-3x3_typeface.svg.png (901 Bytes) Viewed 10895 times
User avatar
erico
 
Posts: 671
Joined: Thu Mar 27, 2014 9:29 pm
Location: Brazil

Re: Creating Logo and Slides for .INF File

Postby aoneill » Sun Sep 17, 2017 9:19 pm

I've had some success in Gimp by making sure antialiasing is disabled for the font tool and tweaking the font size till something looks good. But you are right; most of the fonts look terrible at these small sizes. http://www.dafont.com/04b-03.font with a font size of 8px worked well for me.

Is there a way to take something like erico posted and use it as a normal font, or would it be copying and pasting a character at a time in the graphics program?
User avatar
aoneill
 
Posts: 17
Joined: Tue Jun 13, 2017 12:53 pm

Re: Creating Logo and Slides for .INF File

Postby erico » Sun Sep 17, 2017 9:28 pm

If you mean using small fonts inside gimp...yep there is. I will take a look when I get home.
User avatar
erico
 
Posts: 671
Joined: Thu Mar 27, 2014 9:29 pm
Location: Brazil

Re: Creating Logo and Slides for .INF File

Postby Taedlar » Sun Sep 17, 2017 10:15 pm

Hallo!
Thanks a lot for your quickand valuable replies!

Also with your help I managed in the mean time. Here what I used:
  • Gimp as a base (MS paint might (??) be easier)
  • Open a new file: size 84 x 32 px; background: transparent
  • I used the font "visitor BRK" that I downloaded from http://www.dafont.com/de/visitor.font and installed as Windows font by double clicking on the *.tiff files and selecting "install" in the dialog that opens. Fell free to check and test other fonts. Here some samples I used to decide what to use in the final *.INF slide :
    Schriftarten_Proben.png
    png showing some fonts usable (and also not usable) for texts in the GAMEBUINO *.INF file.
    Schriftarten_Proben.png (5.43 KiB) Viewed 10885 times

  • font size 8 px
  • I dissabled hinting and anti-aliasing according to this reference https://graphicdesign.stackexchange.com/questions/8440/how-to-sharpen-text-in-gimp. Note: There are different anti-aliasing methods and I checked what I liked most.
  • Merge all Layers into one
  • Export as gif

Good luck!

P.S.: Some basic hints here would be useful: http://gamebuino.com/wiki/index.php?title=Getting_started#Add_a_logo_and_description


P.P.S.: Here the simple slide I produced (as it was asked earlier) - as gif as well as the gimp file (xcf zip compressed):

TWTEST03_INF_Slide1_v06.gif
Simple Makerbuino *.INF Slide produced with gimp.
TWTEST03_INF_Slide1_v06.gif (1.05 KiB) Viewed 10885 times


TWTEST03_INF_Slide1_V06.xcf.zip
gimp original of simple Makerbuino *.INF slide (zip compressed as xcf files can not be uploaded)..
(752 Bytes) Downloaded 457 times
Taedlar
 
Posts: 2
Joined: Sun Sep 17, 2017 9:21 am

Re: Creating Logo and Slides for .INF File

Postby erico » Mon Sep 18, 2017 3:22 am

Ok, got home finally but it is quite late.
I could not make gimp or photoshop comply to my small fonts (I must be tired).

But here is a hack, you can use those fonts with the likes of notepad, print the screen and paste on gimp
in case you need lot´s of text. :D

Here is Romen´s font:
https://romenx.deviantart.com/art/Romen ... -658352765

You can use the likes of Fony to design your own fonts too:
http://hukka.ncn.fi/?fony

In my case, I use a tool that comes with GLBasic to do the same.

I hope these help.
Cheers.
User avatar
erico
 
Posts: 671
Joined: Thu Mar 27, 2014 9:29 pm
Location: Brazil


Return to Project Guidance & Game development

Who is online

Users browsing this forum: No registered users and 3 guests

cron