Advice on general approaches or feasibility and discussions about game design
by Skyrunner65 » Tue May 27, 2014 2:28 pm
I noticed the list of redos. Try to keep mine like a mockingbird.
also, we need some sort of healing items, or the buinomons that can paralyze(we should make that halt) will be too powerful.
Maybe Update? I don't know.
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Skyrunner65
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by adekto » Tue May 27, 2014 5:47 pm
Skyrunner65 wrote:I noticed the list of redos. Try to keep mine like a mockingbird.
also, we need some sort of healing items, or the buinomons that can paralyze(we should make that halt) will be too powerful.
Maybe Update? I don't know.
if u like to retry your own design go right ahead
healing items im not sure but ask the story guys they are mostly doing the world building
just a heads up that we wont draw a graphic for every item mostly memory concerns
a programming section is comming up soon, my gamebuino arrived yesterday in my hometown, im picking it up later in the week
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adekto
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MrHankey
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by adekto » Mon Jun 02, 2014 5:55 pm
looks cute
mind if i ask for some help on the tileset and characters more? there going to be implemented soon
in programing (i can use my own but i like to see what the community can do aswel)
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adekto
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by MrHankey » Tue Jun 03, 2014 11:54 pm
I'll give it a try , it would be more helpful if you could specify what kind of interior or tiles you are looking for. what characters do you need ? I've seen you've done many good ones
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MrHankey
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by adekto » Wed Jun 04, 2014 4:12 pm
mostly props like desks ,chairs, closets, wall textures, electornics like generator parts supermarket tiles (both inside and out)
forrest both creepy and normal
all of these we can use
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adekto
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by Doc » Thu Jun 05, 2014 1:59 pm
I will get started on a tile set.
I can knock out "wilderness" and "city/ industrial" tile sets within the next day or so.
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Doc
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by adekto » Thu Jun 05, 2014 4:25 pm
great
il wait for u guys then
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adekto
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by Doc » Fri Jun 06, 2014 12:36 pm
Here is a mockup of the lab. it is all based off a 16x16 grid and is fully modular
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Doc
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by Cookie Bite » Fri Jan 23, 2015 12:03 pm
Hello I made a buinomon ages ago (Bino) and I'm going to do some designs of bino at different angles/stances.
#1 Looking down and left.
#2 Hurt. less than 50% health.
#3 As Bino is being hit.
That's all I have done now if you request more images of things like attacks/more spots just tell me.
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Cookie Bite
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