My Own Gamebuino Clone

Show us your Gamebuino clone or the last module you made.

My Own Gamebuino Clone

Postby inajob » Sat Mar 12, 2016 6:13 am

Hello
I made Gamebuino Clone. :)

Because of I didn't have Nokia5100 LCD, I used another one.
So, I hacked Gamebuino SDK.
The resolution of this LCD is 128x64, but many Gamebuino Game's are support only 84x48.

I was troubled in loading Games from SD Card.
Initially, I had used 4GB SD Card(this is SDHC), but Gamebuino Bootloader don't support this.
So I bought 1GB SD Card. This worked fine. (I want to hack Bootloader to support SDHC)

Thank you for publish this source code and schema. (I want to know this schema's Licence, is it free?)

I'm Japanese, sorry for my poor English.
(In Japan I can get Gamebuino's parts easily. Akihabara is good place for find electric parts!)
Attachments
gamebuino1.jpg
gamebuino1.jpg (85.03 KiB) Viewed 6587 times
inajob
 
Posts: 8
Joined: Sat Mar 12, 2016 5:49 am

Re: My Own Gamebuino Clone

Postby kahdeg » Wed Mar 16, 2016 8:07 am

that's an awesome work you got there :D.
kahdeg
 
Posts: 1
Joined: Wed Mar 16, 2016 8:03 am

Re: My Own Gamebuino Clone

Postby inajob » Thu Mar 24, 2016 3:17 pm

Hello

I made one more Gamebuino.

This gamebuino has OLED display. ;)
OLED display is very clear and high response. :o (this display is similar to Arduboy's one)

and this gamebuino can be run with only one AAA battery.
(steped up from 1.5V to 3.3V by HT7733)

Gamebuino is very fun! :D
Attachments
gambeuino2.JPG
gambeuino2.JPG (127.45 KiB) Viewed 6502 times
inajob
 
Posts: 8
Joined: Sat Mar 12, 2016 5:49 am

Re: My Own Gamebuino Clone

Postby ripper121 » Fri Apr 01, 2016 8:08 am

If you center the Image i think looks way better :)
User avatar
ripper121
 
Posts: 224
Joined: Fri Apr 04, 2014 2:02 pm
Location: Germany

Re: My Own Gamebuino Clone

Postby inajob » Sun Apr 03, 2016 12:59 am

thanks for your advice!
that is nice idea!

I implement centering the image.
Attachments
IMG_1084.JPG
IMG_1084.JPG (212.07 KiB) Viewed 6402 times
inajob
 
Posts: 8
Joined: Sat Mar 12, 2016 5:49 am

Re: My Own Gamebuino Clone

Postby erico » Sun Apr 03, 2016 2:15 am

Can you run the grey test on it? maybe it is possible to rock 4 shades with that oled screen.
User avatar
erico
 
Posts: 671
Joined: Thu Mar 27, 2014 9:29 pm
Location: Brazil

Re: My Own Gamebuino Clone

Postby inajob » Sun Apr 03, 2016 2:50 am

This photo was taken running Setting game.

OLED is too fast response to show gray.
Dither pattern is clearly shown.
Attachments
zoom.jpg
zoom.jpg (50.92 KiB) Viewed 6398 times
inajob
 
Posts: 8
Joined: Sat Mar 12, 2016 5:49 am

Re: My Own Gamebuino Clone

Postby erico » Sun Apr 03, 2016 3:24 am

hmmm, I take you also tried different speeds and the non-pattern ones.
Well, if that fast, then I guess a 4 shades is possible.
Nice!
User avatar
erico
 
Posts: 671
Joined: Thu Mar 27, 2014 9:29 pm
Location: Brazil

Re: My Own Gamebuino Clone

Postby inajob » Sun Apr 03, 2016 11:09 am

Above photo running "Setting app" which set color GRAY and draw a rectanble.
I don't know the other way to make half tone.
inajob
 
Posts: 8
Joined: Sat Mar 12, 2016 5:49 am

Re: My Own Gamebuino Clone

Postby Drakker » Sun Apr 03, 2016 1:13 pm

I made a gray testing utility a while ago: viewtopic.php?f=12&t=2058

The utility allows you to test different patterns of gray at different FPS. Maybe you could try it out and see if you can get a decent gray. It might be a good idea to recompile it with the latest version of the Gamebuino library to take advantage of possible new drawing performance updates.
User avatar
Drakker
 
Posts: 297
Joined: Sun Mar 30, 2014 2:54 am
Location: Québec, Canada

Next

Return to Hardware Gallery

Who is online

Users browsing this forum: No registered users and 1 guest

cron