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PostPosted: Thu Aug 20, 2015 1:59 pm
by Sutchig
I think, its done :)
This game startet at this thread:

Image Image
Image Image

Goal is to collect as many diamonds as needed (see status bar) to unlock the exit.
You can move rocks, if there is nothing behind it. If a rock falls through a changer, then its converted to a diamond.
There are different types of monsters - watch them, to recognise there behaviour. (esp. changing their direction)
Theres a little ingame-menu where you can change the gamemode:
-easy: every killed monster gives some diamonds, this makes some level much easier
-hard: no more diamonds :)
samegames stores hard and easy separatly. Lives counts for both modes.
Each save costs a life.

Included are the levels of the original version, as the author allowed me to use them. Thanks again :)

A browser version can be found here: (german)

HEX and INF are in the bin folder.

Re: Digger

PostPosted: Mon Aug 24, 2015 7:25 pm
by EatMyBlitch
please remove the battery indicator

Re: Digger

PostPosted: Tue Aug 25, 2015 4:29 pm
by Sutchig
Thema battery indicator should only be displayed when the voltage is low. (As you can see in the still images)
The animated gif is from an early version of the game. I will try to make a new one. (My development laptop is to slow to play "seriously" with simbuino :()

/edit: made a new screenshot (and a walkthrough level1 ;) )

Re: Digger

PostPosted: Tue Sep 01, 2015 2:46 pm
by frakasss
I always hated that kind of games... But yours makes me want to try again! :D
Great job!