Digger
![Post Post](./styles/metrolike/imageset/icon_post_target.gif)
I think, its done ![Smile :)](./images/smilies/icon_e_smile.gif)
This game startet at this thread: http://gamebuino.com/forum/viewtopic.php?f=13&t=3215
![Image](https://raw.githubusercontent.com/scmar/Digger/master/bitmaps/Digger.gif)
![Image](https://github.com/scmar/Digger/raw/master/bitmaps/l1_hard.gif)
![Image](https://github.com/scmar/Digger/raw/master/bitmaps/l3_changer.gif)
Goal is to collect as many diamonds as needed (see status bar) to unlock the exit.
You can move rocks, if there is nothing behind it. If a rock falls through a changer, then its converted to a diamond.
There are different types of monsters - watch them, to recognise there behaviour. (esp. changing their direction)
Theres a little ingame-menu where you can change the gamemode:
-easy: every killed monster gives some diamonds, this makes some level much easier
-hard: no more diamonds![Smile :)](./images/smilies/icon_e_smile.gif)
samegames stores hard and easy separatly. Lives counts for both modes.
Each save costs a life.
Included are the levels of the original version, as the author allowed me to use them. Thanks again![Smile :)](./images/smilies/icon_e_smile.gif)
A browser version can be found here:
http://www.kc85-digger.de/index.html (german)
Github: https://github.com/scmar/Digger
HEX and INF are in the bin folder.
![Smile :)](./images/smilies/icon_e_smile.gif)
This game startet at this thread: http://gamebuino.com/forum/viewtopic.php?f=13&t=3215
![Image](https://raw.githubusercontent.com/scmar/Digger/master/bitmaps/Digger.gif)
![Image](https://github.com/scmar/Digger/raw/master/bitmaps/L5_Monster.gif)
![Image](https://github.com/scmar/Digger/raw/master/bitmaps/l1_hard.gif)
![Image](https://github.com/scmar/Digger/raw/master/bitmaps/l7_kill.gif)
![Image](https://github.com/scmar/Digger/raw/master/bitmaps/l3_changer.gif)
Goal is to collect as many diamonds as needed (see status bar) to unlock the exit.
You can move rocks, if there is nothing behind it. If a rock falls through a changer, then its converted to a diamond.
There are different types of monsters - watch them, to recognise there behaviour. (esp. changing their direction)
Theres a little ingame-menu where you can change the gamemode:
-easy: every killed monster gives some diamonds, this makes some level much easier
-hard: no more diamonds
![Smile :)](./images/smilies/icon_e_smile.gif)
samegames stores hard and easy separatly. Lives counts for both modes.
Each save costs a life.
Included are the levels of the original version, as the author allowed me to use them. Thanks again
![Smile :)](./images/smilies/icon_e_smile.gif)
A browser version can be found here:
http://www.kc85-digger.de/index.html (german)
Github: https://github.com/scmar/Digger
HEX and INF are in the bin folder.