Shipwreck - Battleship game (2016-12-30 update)

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Shipwreck - Battleship game (2016-12-30 update)

Postby yawn » Thu Dec 08, 2016 8:41 am

Hi,

This is my first game, I still have a lot to do (add sounds, animations, menu...) but it's playable (2 human players, one after the other on 1 Gamebuino).

I'll have to make it playable on 2 Gamebuinos, and human vs CPU too.

Tell me what you think!

UPDATE 2016-12-14: Sounds and more animations
UPDATE 2016-12-30: Now with CPU opponent! Still needs some work but it's functional.
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SHIPWREK.ZIP
2016-12-14 Update with 1 player mode
(19.53 KiB) Downloaded 1329 times
shipwreck-board.png
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Last edited by yawn on Fri Dec 30, 2016 8:04 pm, edited 3 times in total.
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Re: Shipwreck - Battleship game

Postby albertinjo » Thu Dec 08, 2016 1:08 pm

Looks like a fun project, keep it up!
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Re: Shipwreck - Battleship game

Postby yawn » Sat Dec 10, 2016 11:21 pm

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Re: Shipwreck - Battleship game

Postby rodot » Mon Dec 12, 2016 7:57 am

The clouds' parallax looks awesome !
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Re: Shipwreck - Battleship game

Postby STUDIOCRAFTapps » Mon Dec 12, 2016 5:19 pm

yawn wrote:getting better :)

https://vine.co/v/5xt93gr9iQO


Gamebuino have small resolution but a powerful potential... The 3d effect and the gray effect look awesome! I'm to busy working on ConsoleBlock and finishing BigBBox but if I had more time or i will find more, i'll create a 3d game (maybe 3d tenis) or a 2.5d game (2d gameplay but 3d effect)

I can wait to play this game! (I know, it's aviable but i cannot play it yet.) Good job. You're one of the best graphical designer for gamebuino!
The Parallax effect is the way to create awsome looking game and you did it.

Will-you update it?
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Re: Shipwreck - Battleship game

Postby erico » Tue Dec 13, 2016 1:57 am

Are you using the grey color for the water? It seems to work great on your video and it takes quite a big chunk of the screen.
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Re: Shipwreck - Battleship game

Postby yawn » Tue Dec 13, 2016 7:32 pm

STUDIOCRAFTapps wrote:
yawn wrote:getting better :)

https://vine.co/v/5xt93gr9iQO


Gamebuino have small resolution but a powerful potential... The 3d effect and the gray effect look awesome! I'm to busy working on ConsoleBlock and finishing BigBBox but if I had more time or i will find more, i'll create a 3d game (maybe 3d tenis) or a 2.5d game (2d gameplay but 3d effect)

I can wait to play this game! (I know, it's aviable but i cannot play it yet.) Good job. You're one of the best graphical designer for gamebuino!
The Parallax effect is the way to create awsome looking game and you did it.

Will-you update it?

Wow that's maybe too much praise! Yes I'll update it, I'm working on the animations displaying the shots (missed, hit and sunk) but I have to rework the structure of the boat screen to do that because my initial idea was simpler. The Gamebuino is a great way to learn how to code games =)

Here's the GitHub rep, my code is messy I'm working on tidying it up - any constructive criticism is welcome!
Last edited by yawn on Wed Dec 14, 2016 2:55 pm, edited 1 time in total.
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Re: Shipwreck - Battleship game

Postby yawn » Tue Dec 13, 2016 7:32 pm

erico wrote:Are you using the grey color for the water? It seems to work great on your video and it takes quite a big chunk of the screen.

Yes it's just a gray rectangle
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Re: Shipwreck - Battleship game

Postby erico » Tue Dec 13, 2016 7:36 pm

That is quite a huge area.
I recall we had to make small use of it as it would flick too much on some gamebuinos.

I haven´t tried the game yet, will do soon to check it out.
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Re: Shipwreck - Battleship game

Postby erico » Tue Dec 13, 2016 8:05 pm

ok, just tried, nice game!
Grey works fine, occasionally a horizontal darker line goes by the area but that is no trouble at all, one would have to be super picky as it doesn´t degrade the experience.
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