[solved] TilemapRamino example

Understanding the language, error messages, etc.

Re: TilemapRamino example

Postby Duhjoker » Sun May 28, 2017 2:40 am

I'm a slow typer and I had to debug but heres what I get......

Code: Select all
void        drawTilemap2(int x, int y, const uint8_t *tilemap, const uint8_t **spritesheet, uint16_t color);


and
Code: Select all
void Grafx_esp::drawTilemap2(int x, int y, const uint8_t *tilemap, const uint8_t **spritesheet, uint16_t color) {
for (unsigned int y = 0; y <15;y++){
   for (unsigned int x = 0; y <20;x++){
   int tile = pgm_read_byte(data + (x + y* ));
   drawBitmap1(x * 16, y * 16, tile, color);
   }
}
}



Code: Select all
Arduino: 1.8.1 (Windows 10), TD: 1.36, Board: "ESP32 Dev Module, 80MHz, 921600, None"

WARNING: library SPI claims to run on [esp32] architecture(s) and may be incompatible with your current board which runs on [Esp32] architecture(s).
In file included from C:\Users\chuck\OneDrive\Documents\Arduino\hardware\espressif\Esp32\cores\esp32/WString.h:29:0,

                 from C:\Users\chuck\OneDrive\Documents\Arduino\hardware\espressif\Esp32\cores\esp32/Arduino.h:149,

                 from C:\Users\chuck\OneDrive\Documents\Arduino\libraries\GameRIot_ESP\Grafx_esp.h:66,

                 from C:\Users\chuck\OneDrive\Documents\Arduino\libraries\GameRIot_ESP\Grafx_esp.cpp:50:

C:\Users\chuck\OneDrive\Documents\Arduino\libraries\GameRIot_ESP\Grafx_esp.cpp: In member function 'void Grafx_esp::drawTilemap2(int, int, const uint8_t*, const uint8_t**, uint16_t)':

C:\Users\chuck\OneDrive\Documents\Arduino\libraries\GameRIot_ESP\Grafx_esp.cpp:1191:27: error: 'data' was not declared in this scope

  int tile = pgm_read_byte(data + (x + y* ));

                           ^

C:\Users\chuck\OneDrive\Documents\Arduino\hardware\espressif\Esp32\cores\esp32/pgmspace.h:41:57: note: in definition of macro 'pgm_read_byte'

 #define pgm_read_byte(addr)   (*(const unsigned char *)(addr))

                                                         ^

C:\Users\chuck\OneDrive\Documents\Arduino\libraries\GameRIot_ESP\Grafx_esp.cpp:1191:42: error: expected primary-expression before ')' token

  int tile = pgm_read_byte(data + (x + y* ));

                                          ^

C:\Users\chuck\OneDrive\Documents\Arduino\hardware\espressif\Esp32\cores\esp32/pgmspace.h:41:57: note: in definition of macro 'pgm_read_byte'

 #define pgm_read_byte(addr)   (*(const unsigned char *)(addr))

                                                         ^

C:\Users\chuck\OneDrive\Documents\Arduino\libraries\GameRIot_ESP\Grafx_esp.cpp:1192:41: error: no matching function for call to 'Grafx_esp::drawBitmap1(unsigned int, unsigned int, int&, uint16_t&)'

  drawBitmap1(x * 16, y * 16, tile, color);

                                         ^

C:\Users\chuck\OneDrive\Documents\Arduino\libraries\GameRIot_ESP\Grafx_esp.cpp:1046:6: note: candidate: void Grafx_esp::drawBitmap1(int16_t, int16_t, const uint8_t*, int16_t, int16_t, uint16_t)

 void Grafx_esp::drawBitmap1(int16_t x, int16_t y,

      ^

C:\Users\chuck\OneDrive\Documents\Arduino\libraries\GameRIot_ESP\Grafx_esp.cpp:1046:6: note:   candidate expects 6 arguments, 4 provided

exit status 1
Error compiling for board ESP32 Dev Module.

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When you say pass no arguments do you mean leave the () empty?
Last edited by Duhjoker on Sun May 28, 2017 2:42 am, edited 1 time in total.
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Re: TilemapRamino example

Postby awesome101 » Sun May 28, 2017 2:42 am

data should be tilemap_black
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Re: TilemapRamino example

Postby awesome101 » Sun May 28, 2017 2:42 am

Change data to tilemap_black!!
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Re: TilemapRamino example

Postby awesome101 » Sun May 28, 2017 2:45 am

Copy and paste this into whichever file the drawTilemap function is in:
void Grafx_esp::drawTilemap() {
for(unsigned int y = 0; y < 15; y++) {
for(unsigned int x = 0; x < 20; x++) {
int tile = pgm_read_byte(tilemap_black + (x + y * 20));
drawBitmap(x * 16, y * 16, tile);
}
}

Then in your test sketch call the function like this: drawBitmap();
With nothing between the parenthesis
Last edited by awesome101 on Sun May 28, 2017 2:48 am, edited 1 time in total.
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Re: TilemapRamino example

Postby awesome101 » Sun May 28, 2017 2:47 am

And comment all the other drawTilemap functions for now
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Re: TilemapRamino example

Postby awesome101 » Sun May 28, 2017 2:49 am

Did it work??
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Re: TilemapRamino example

Postby awesome101 » Sun May 28, 2017 2:53 am

Wait that's wrong do this

void Grafx_esp::drawTilemap(const uint8_t **spritesheet)
for(unsigned int y = 0; y < 15; y++) {
for(unsigned int x = 0; x < 20; x++) {
int tile = pgm_read_byte(tilemap_black + (x + y * 20));
drawBitmap(x * 16, y * 16, spritesheet[tile], 16, 16, BLACK);
}
}
Last edited by awesome101 on Sun May 28, 2017 2:56 am, edited 1 time in total.
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Re: TilemapRamino example

Postby Duhjoker » Sun May 28, 2017 2:56 am

ok I changed data to the name of the tilemap I want to draw but its giving bitmap errors because it needs w and h. I tried adding but I get errors.

also giving me pgm_read_byte errors that I have to fix as well so I'm trying to figure out why its giving those errors

Code: Select all
void Grafx_esp::drawTilemap2(int x, int y, const uint8_t *tilemap, const uint8_t **spritesheet, uint16_t color) {
for (unsigned int y = 0; y <15;y++){
   for (unsigned int x = 0; y <20;x++){
   int tile = pgm_read_byte(tilemap2 + (x + y* 20 ));
   drawBitmap1(x * 16, y * 16, tile, color);
   }
}
}



Code: Select all
Arduino: 1.8.1 (Windows 10), TD: 1.36, Board: "ESP32 Dev Module, 80MHz, 921600, None"

WARNING: library SPI claims to run on [esp32] architecture(s) and may be incompatible with your current board which runs on [Esp32] architecture(s).
In file included from C:\Users\chuck\OneDrive\Documents\Arduino\hardware\espressif\Esp32\cores\esp32/WString.h:29:0,

                 from C:\Users\chuck\OneDrive\Documents\Arduino\hardware\espressif\Esp32\cores\esp32/Arduino.h:149,

                 from C:\Users\chuck\OneDrive\Documents\Arduino\libraries\GameRIot_ESP\Grafx_esp.h:66,

                 from C:\Users\chuck\OneDrive\Documents\Arduino\libraries\GameRIot_ESP\Grafx_esp.cpp:50:

C:\Users\chuck\OneDrive\Documents\Arduino\libraries\GameRIot_ESP\Grafx_esp.cpp: In member function 'void Grafx_esp::drawTilemap2(int, int, const uint8_t*, const uint8_t**, uint16_t)':

C:\Users\chuck\OneDrive\Documents\Arduino\libraries\GameRIot_ESP\Grafx_esp.cpp:1191:27: error: 'tilemap2' was not declared in this scope

  int tile = pgm_read_byte(tilemap2 + (x + y* ));

                           ^

C:\Users\chuck\OneDrive\Documents\Arduino\hardware\espressif\Esp32\cores\esp32/pgmspace.h:41:57: note: in definition of macro 'pgm_read_byte'

 #define pgm_read_byte(addr)   (*(const unsigned char *)(addr))

                                                         ^

C:\Users\chuck\OneDrive\Documents\Arduino\libraries\GameRIot_ESP\Grafx_esp.cpp:1191:46: error: expected primary-expression before ')' token

  int tile = pgm_read_byte(tilemap2 + (x + y* ));

                                              ^

C:\Users\chuck\OneDrive\Documents\Arduino\hardware\espressif\Esp32\cores\esp32/pgmspace.h:41:57: note: in definition of macro 'pgm_read_byte'

 #define pgm_read_byte(addr)   (*(const unsigned char *)(addr))

                                                         ^

C:\Users\chuck\OneDrive\Documents\Arduino\libraries\GameRIot_ESP\Grafx_esp.cpp:1192:30: error: 'w' was not declared in this scope

  drawBitmap1(x * 16, y * 16, w * 16, h * 16, tile, color);

                              ^

C:\Users\chuck\OneDrive\Documents\Arduino\libraries\GameRIot_ESP\Grafx_esp.cpp:1192:38: error: 'h' was not declared in this scope

  drawBitmap1(x * 16, y * 16, w * 16, h * 16, tile, color);

                                      ^

exit status 1
Error compiling for board ESP32 Dev Module.

This report would have more information with
"Show verbose output during compilation"
option enabled in File -> Preferences.
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Re: TilemapRamino example

Postby awesome101 » Sun May 28, 2017 2:57 am

Copy and paste what I posted just now and try that
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Re: TilemapRamino example

Postby awesome101 » Sun May 28, 2017 2:59 am

Then in your test sketch call the function like this: drawTilemap(spritesheet1);
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