Armageddon

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Armageddon

Postby wuuff » Sun Oct 02, 2016 3:15 am

I decided to make a quick game based on Missile Command. It took about 2 weeks to make, but it could have gone faster if I hadn't been busy. It's basically done except for a few possible tweaks, and I was hoping for some feedback.

The game features 6 cities that you must protect with two launchers from waves of enemy nukes. Each launcher has 10 ammo, and the ammo count is represented inside the launcher. You cannot fire missiles if a launcher is destroyed. If you lose all 6 cities, you lose. The game features highscores and sounds.

Here is a video of the gameplay:


The source can be found here:
https://github.com/wuuff/armageddon

The hex is included in the repository if you don't want to compile it.
Attachments
animation-small.gif
animation-small.gif (162.75 KiB) Viewed 1208 times
armageddon_screenshot.png
armageddon_screenshot.png (2.51 KiB) Viewed 1490 times
wuuff
 
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