Paqman - now with sound!

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Paqman - now with sound!

Postby yodasvideoarcade » Mon Aug 04, 2014 11:25 am

Finally: Uploaded the finshed version of Paqman, a quite faithful port of the original.

Image

It features the original-maze with vertically scrolling playfield, powerpills and four ghosts with the original different "characters" of the four ghosts including scatter and chase modes.

I hope you like it. It was quite hard to implement the ghost-logic with the four different types of chase-ai.

Have fun!

If you like it, I'd be happy to recieve some comments and donations on Paypal to yoda@yodasvideoarcade.com
Last edited by yodasvideoarcade on Sun Sep 07, 2014 12:32 am, edited 2 times in total.
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Re: Paqman

Postby Sot0 » Mon Aug 04, 2014 1:21 pm

Its perfect, well done! ;)
Way better than my Version :x :lol:
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Re: Paqman

Postby rodot » Mon Aug 04, 2014 1:50 pm

Wow, well done Sir! Impressive.
Tell me if I'm wrong but when you press "C" to pause the game it looses your progression?

Edit:
You can set
Code: Select all
gb.sound.prescaler = 2;

so it plays sounds 2 times slower (but keeps the note's frequency). Pretty useful when you set the frame rate at 40, this way it doesn't affect the startup sound ;)
You can also change the FPS to 40 after titleScreen().
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Re: Paqman

Postby 94k » Mon Aug 04, 2014 2:30 pm

I love it, it's extremely authentic. The only issue I have is the lack of the score unless you're at the very bottom or top, but I suppose you don't have much time to check your score while you're playing anyway.
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Re: Paqman

Postby yodasvideoarcade » Mon Aug 04, 2014 10:31 pm

Yeah, right. I didn't want to sacrifice part of the screen for score. More screen = better playability was my focus.

I will add correct sounds later when the wiki explains how to do it and hopefully there will be an editor.
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Re: Paqman

Postby erico » Tue Aug 05, 2014 1:44 am

Maybe there is a way to stick the score on the big side walls by the tunnel, or at the ghost house.
But I doubt it is that important. Congrats on a great port!
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Re: Paqman

Postby yodasvideoarcade » Tue Aug 05, 2014 3:10 pm

Yes, right, that could work. Let me try ...
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Re: Paqman - now with sound!

Postby yodasvideoarcade » Fri Aug 15, 2014 1:01 pm

I've just added decent sound effects to the game. Enjoy!
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