Difference between revisions of "Gb.begin"
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(Created page with "Shows Title Screen. Options: Title of the Game. Use: gb.begin(F("Title"));") |
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− | + | {{lowercase}} | |
− | + | __NOTOC__ | |
− | + | == Description == | |
+ | Initialize the Gamebuino. Should be called once at the beginning of the <code>setup()</code> function, followed by <code>[[gb.titleScreen]]()</code> and <code>[[gb.pickRandomSeed]]()</code>. | ||
+ | |||
+ | == Syntax == | ||
+ | <pre>gb.begin();</pre> | ||
+ | |||
+ | == Parameters == | ||
+ | none | ||
+ | |||
+ | == Returns == | ||
+ | none | ||
+ | |||
+ | == Example == | ||
+ | <gistit>https://github.com/Rodot/Gamebuino/blob/master/examples/5.Reference/core/begin/begin.ino</gistit> | ||
+ | |||
+ | == See also == | ||
+ | * [[gb.titleScreen]] | ||
+ | * [[gb.pickRandomSeed]] |
Latest revision as of 2016-12-15T01:54:08
Description
Initialize the Gamebuino. Should be called once at the beginning of the setup()
function, followed by gb.titleScreen()
and gb.pickRandomSeed()
.
Syntax
gb.begin();
Parameters
none
Returns
none
Example