Difference between revisions of "Gb.begin"
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__NOTOC__ | __NOTOC__ | ||
== Description == | == Description == | ||
− | Initialize the Gamebuino | + | Initialize the Gamebuino. Should be called once at the beginning of the <code>setup()</code> function, followed by <code>[[gb.titleScreen]]()</code> and <code>[[gb.pickRandomSeed]]()</code>. |
− | = Syntax = | + | == Syntax == |
− | <pre>gb.begin( | + | <pre>gb.begin();</pre> |
== Parameters == | == Parameters == | ||
− | + | none | |
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== Returns == | == Returns == | ||
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== Example == | == Example == | ||
− | < | + | <gistit>https://github.com/Rodot/Gamebuino/blob/master/examples/5.Reference/core/begin/begin.ino</gistit> |
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− | </ | ||
== See also == | == See also == | ||
+ | * [[gb.titleScreen]] | ||
+ | * [[gb.pickRandomSeed]] |
Latest revision as of 2016-12-15T01:54:08
Description
Initialize the Gamebuino. Should be called once at the beginning of the setup()
function, followed by gb.titleScreen()
and gb.pickRandomSeed()
.
Syntax
gb.begin();
Parameters
none
Returns
none
Example