Difference between revisions of "Gb.display.cursorY"

From Gamebuino Wiki
Jump to: navigation, search
(Creation)
 
(Spelling)
 
Line 2: Line 2:
 
__NOTOC__
 
__NOTOC__
 
== Description ==
 
== Description ==
Sets the cursor's X position. Used for setting the location of [[gb.display.print]] and [[gb.display.println]].
+
Sets the cursor's Y position. Used for setting the location of [[gb.display.print]] and [[gb.display.println]].
 
Using values between 0 and 47 will allow the text (or parts of it) to be seen.  
 
Using values between 0 and 47 will allow the text (or parts of it) to be seen.  
  

Latest revision as of 2014-08-05T02:18:57

Description

Sets the cursor's Y position. Used for setting the location of gb.display.print and gb.display.println. Using values between 0 and 47 will allow the text (or parts of it) to be seen.

Syntax

gb.display.cursorY = y;

Value

  • y: any number will work fine.

Example

See also