Difference between revisions of "Gb.display.drawChar"
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== Description == | == Description == | ||
Draws a character at a specified location. The font is defined using [[gb.display.setFont]]. | Draws a character at a specified location. The font is defined using [[gb.display.setFont]]. | ||
− | If you specify values that cause parts of the | + | If you specify values that cause parts of the char to be off screen, then parts will not be rendered. |
== Syntax == | == Syntax == |
Revision as of 2014-08-05T00:59:55
Description
Draws a character at a specified location. The font is defined using gb.display.setFont. If you specify values that cause parts of the char to be off screen, then parts will not be rendered.
Syntax
gb.display.drawChar(x, y, char, size);
Parameters
- x: horizontal coordinate of the top left of the character
- y: vertical coordinate of the top left of the character
- char: the character to draw
- size: the size of the character
- Changing the size changes what one pixel is viewed as - EG 4 would make each pixel a 4x4 group of pixels
Returns
none
Example
none