gb.display.setFont

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Revision as of 2014-06-24T18:18:49 by Rodot (talk | contribs) (Created page with "{{lowercase}} __NOTOC__ == Description == Change the font used in <code>gb.display.print</code> and <code>gb.display.drawChar<code> == Syntax == <pre>gb.setFont(font);</pre> ...")
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Description

Change the font used in gb.display.print and gb.display.drawChar<code>

Syntax

gb.setFont(font);

Parameters

  • font: the font you want to use. It can be either a default font (font3x5 or font5x7) or a custom font embedded in the game.

Returns

none

Example

See also