Difference between revisions of "Gb.display.setFont"

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m (syntax)
(Description: default fonts character map added)
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== Description ==
 
== Description ==
 
Change the font used in <code>gb.display.print</code> and <code>gb.display.drawChar</code>
 
Change the font used in <code>gb.display.print</code> and <code>gb.display.drawChar</code>
 +
 +
{| class="wikitable" style="text-align: center;"
 +
|+Default fonts
 +
|[[File:Font3x3.png]]
 +
|[[File:Font3x5.png]]
 +
|[[File:Font5x7.png]]
 +
|-
 +
|font3x3
 +
|font3x5
 +
|font5x7
 +
|}
  
 
== Syntax ==
 
== Syntax ==

Revision as of 2014-08-12T20:11:54

Description

Change the font used in gb.display.print and gb.display.drawChar

Default fonts
Error creating thumbnail: Unable to save thumbnail to destination
Error creating thumbnail: Unable to save thumbnail to destination
Error creating thumbnail: Unable to save thumbnail to destination
font3x3 font3x5 font5x7

Syntax

gb.display.setFont(font);

Parameters

  • font: the font you want to use. It can be either a default font (font3x5 or font5x7) or a custom font embedded in the game. You can tools to edit the default fonts and create your own on Gamebuino's GitHub in /utilities/font/font_editor.

Returns

none

Example

See also