Difference between revisions of "Gb.getDefaultName"
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__NOTOC__ | __NOTOC__ | ||
− | = Description = | + | == Description == |
Gets the default user name set using the program SETTINGS.HEX. The default name is set in the Gamebuino's memory so it's the same in every game. | Gets the default user name set using the program SETTINGS.HEX. The default name is set in the Gamebuino's memory so it's the same in every game. | ||
− | = Syntax = | + | == Syntax == |
<pre>gb.getDefaultName(name);</pre> | <pre>gb.getDefaultName(name);</pre> | ||
− | = Parameters = | + | == Parameters == |
* name (''char*''): a 10 char long string which will receive the default user name. | * name (''char*''): a 10 char long string which will receive the default user name. | ||
− | = Returns = | + | == Returns == |
none | none | ||
− | = Example = | + | == Example == |
− | < | + | <gistit>https://github.com/Rodot/Gamebuino/blob/master/libraries/Gamebuino/examples/5.Reference/core/getDefaultName/getDefaultName.ino</gistit> |
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− | + | == See also == | |
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− | = See also = | ||
*[[bootloader]] | *[[bootloader]] | ||
*[http://arduino.cc/en/Reference/String string (Arduino reference)] | *[http://arduino.cc/en/Reference/String string (Arduino reference)] |
Latest revision as of 2014-05-20T21:04:18
Description
Gets the default user name set using the program SETTINGS.HEX. The default name is set in the Gamebuino's memory so it's the same in every game.
Syntax
gb.getDefaultName(name);
Parameters
- name (char*): a 10 char long string which will receive the default user name.
Returns
none
Example