http://legacy.gamebuino.com/wiki/index.php?title=Gb.sound.setVolume&feed=atom&action=history
Gb.sound.setVolume - Revision history
2024-03-29T13:41:17Z
Revision history for this page on the wiki
MediaWiki 1.29.1
http://legacy.gamebuino.com/wiki/index.php?title=Gb.sound.setVolume&diff=903&oldid=prev
Jolly: small corrections, added data types
2015-01-01T15:08:51Z
<p>small corrections, added data types</p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 2015-01-01T15:08:51</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Syntax ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Syntax ==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><pre>gb.sound.setVolume(volume,<del class="diffchange diffchange-inline">''</del>channel<del class="diffchange diffchange-inline">''</del>;</pre></div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><pre>gb.sound.setVolume(volume, channel<ins class="diffchange diffchange-inline">)</ins>;</pre></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Value ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Value ==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* volume: The volume of the speaker.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* volume <ins class="diffchange diffchange-inline">(byte)</ins>: The volume of the speaker.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* channel ''(optional)'': Specifies which channel's volume is changed.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* channel <ins class="diffchange diffchange-inline">(unsigned byte) </ins>''(optional)'': Specifies which channel's volume is changed.</div></td></tr>
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Jolly
http://legacy.gamebuino.com/wiki/index.php?title=Gb.sound.setVolume&diff=902&oldid=prev
Skyrunner65: Basic Creation, need Detail, but that can wait :)
2015-01-01T07:11:33Z
<p>Basic Creation, need Detail, but that can wait :)</p>
<p><b>New page</b></p><div>{{lowercase}}<br />
__NOTOC__<br />
== Description ==<br />
Sets the volume of the Gamebuino's Speaker<br />
Using 0 will mute it, 1 will allow it to make sound.<br />
<br />
== Syntax ==<br />
<pre>gb.sound.setVolume(volume,''channel'';</pre><br />
<br />
== Value ==<br />
* volume: The volume of the speaker.<br />
* channel ''(optional)'': Specifies which channel's volume is changed.<br />
<br />
== Example ==<br />
<br />
== See also ==</div>
Skyrunner65