Difference between revisions of "Reference"

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m (display: removed contrast limits)
(core: freeRam renamed to getFreeRam)
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<code>
 
<code>
 
* [[gb.getCpuLoad]]()
 
* [[gb.getCpuLoad]]()
* [[gb.freeRam]]()
+
* [[gb.getFreeRam]]()
 
* [[gb.frameDurationMicros]]
 
* [[gb.frameDurationMicros]]
 
</code>
 
</code>

Revision as of 2014-05-20T18:18:32

Here is listed and explained all Gamebuino specific functions (the Gamebuino Library).

See Arduino Reference for general purpose/basic functions and data types.

Note: Arguments in italic are optional.

core

User interface :

Perfomance monitor :

buttons

buttons:

BTN_A, BTN_B, BTN_C, BTN_UP, BTN_RIGHT, BTN_DOWN, BTN_LEFT

sound

Play :

Volume :

Build-in sounds :

battery

backlight

The following should be set using SETTINGS.HEX

display

General :

Pixels :

Lines :

Rectangles :

Circles :

Triangles :

Bitmaps :

rotation: NOROT, ROTCCW, ROT180, ROTCW

flip: FLIPH, FLIPV, FLIPVH

Text :

useful constants: LCDWIDTH, LCDHEIGHT, FONTWIDTH, FONTHEIGHT