Difference between revisions of "Reference"

From Gamebuino Wiki
Jump to: navigation, search
m (Added gb.display.println)
m (sound: link to Sound made more visible)
Line 49: Line 49:
  
 
== sound ==
 
== sound ==
For an overall explanation of how the sound library works, see [[Sound]].
+
* [[Sound]] : overall explanation of how the sound library works
  
 
Tracks<code>
 
Tracks<code>

Revision as of 2014-08-10T21:25:45

Here is listed and explained all Gamebuino specific functions (the Gamebuino Library).

See Arduino Reference for general purpose/basic functions and data types.

Note: Arguments in italic are optional.

core

User interface :

Physics:

Perfomance monitor :

buttons

buttons:

BTN_A, BTN_B, BTN_C, BTN_UP, BTN_RIGHT, BTN_DOWN, BTN_LEFT

sound

  • Sound : overall explanation of how the sound library works

Tracks

Pattern

Notes & commands

Build-in sounds

Misc

battery

backlight

The following should be set using SETTINGS.HEX

display

General :

Pixels :

Lines :

Rectangles :

Circles :

Triangles :

Bitmaps :

  • rotation: NOROT, ROTCCW, ROT180, ROTCW
  • flip: NOFLIP, FLIPH, FLIPV, FLIPVH

Text :

Useful constants: LCDWIDTH, LCDHEIGHT, gb.display.fontWidth, gb.display.fontHeight