gb.display.setFont

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Revision as of 2014-08-12T20:11:54 by Rodot (talk | contribs) (Description: default fonts character map added)
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Description

Change the font used in gb.display.print and gb.display.drawChar

Default fonts
Error creating thumbnail: Unable to save thumbnail to destination
Error creating thumbnail: Unable to save thumbnail to destination
Error creating thumbnail: Unable to save thumbnail to destination
font3x3 font3x5 font5x7

Syntax

gb.display.setFont(font);

Parameters

  • font: the font you want to use. It can be either a default font (font3x5 or font5x7) or a custom font embedded in the game. You can tools to edit the default fonts and create your own on Gamebuino's GitHub in /utilities/font/font_editor.

Returns

none

Example

See also