Difference between revisions of "EEPROM.read"
From Gamebuino Wiki
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m (Fix another bug) |
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byte levels_unlocked = 0; | byte levels_unlocked = 0; | ||
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void setup() | void setup() | ||
{ | { |
Revision as of 2016-11-27T00:38:40
Description
Read the value corresponding to the adress
Syntax
EEPROM.read(address);
Parameters
- address: the location to read from, starting from 0 (int)
Returns
The value stored in that location
Example
#include <EEPROM.h> #include <SPI.h> #include <Gamebuino.h> Gamebuino gb; byte levels_unlocked = 0; void setup() { gb.begin(); gb.titleScreen(F("Read EEPROM")); levels_unlocked = EEPROM.read(0); }