EEPROM.update
From Gamebuino Wiki
Description
Write the value corresponding to the address. This function clear the current value
Syntax
EEPROM.update(address, value);
Parameters
- address: the location to read from, starting from 0 (int)
- value: the value to write, from 0 to 255 (byte)
Returns
none
Example
#include <EEPROM.h> #include <SPI.h> #include <Gamebuino.h> Gamebuino gb; byte levels_unlocked = 0; void setup() { gb.begin(); gb.titleScreen(F("Read EEPROM")); EEPROM.update(0, levels_unlocked); }