Difference between revisions of "Reference"
From Gamebuino Wiki
(Created page with "<div style="{{column-width|30em}}"> == main == Game engine : * gb.begin() * gb.update() * gb.getFrameCount() * gb.setFrameRate() * gb.setTimePerFrame() Us...") |
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− | <div style=" | + | __NOTOC__ |
+ | <div style="float:left;width:20em;margin-right:2em;"> | ||
== main == | == main == | ||
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* [[gb.getCpuUsage]]() | * [[gb.getCpuUsage]]() | ||
* [[gb.getRamUsage]]() | * [[gb.getRamUsage]]() | ||
+ | |||
+ | == sound == | ||
+ | Play : | ||
+ | * [[gb.sound.play]]() | ||
+ | * [[gb.sound.isPlaying]]() | ||
+ | * [[gb.sound.stop]]() | ||
+ | * [[gb.sound.setLooping]]() | ||
+ | |||
+ | Volume : | ||
+ | * [[gb.sound.setGlobalVolume]]() | ||
+ | * [[gb.sound.getGlobalVolume]]() | ||
+ | * [[gb.sound.setChannelVolume]]() | ||
+ | * [[gb.sound.getChannelVolume]]() | ||
+ | |||
+ | Build-in sounds : | ||
+ | * [[gb.sound.playOK]]() | ||
+ | * [[gb.sound.playCancel]]() | ||
+ | * [[gb.sound.playTick]]() | ||
+ | |||
+ | </div><div style="float:left;width:20em;margin-right:2em;"> | ||
== display == | == display == | ||
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* [[gb.display.setTextSize]]() | * [[gb.display.setTextSize]]() | ||
* [[gb.display.setTextWrap]]() | * [[gb.display.setTextWrap]]() | ||
+ | |||
+ | |||
+ | </div><div style="float:left;width:20em;margin-right:2em;"> | ||
== buttons == | == buttons == | ||
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* [[gb.buttons.repeat]]() | * [[gb.buttons.repeat]]() | ||
* [[gb.buttons.timeHeld]]() | * [[gb.buttons.timeHeld]]() | ||
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== battery == | == battery == |
Revision as of 2013-10-26T01:42:12
main
Game engine :
User interface :
- gb.menu()
- gb.keyboard()
Perfomance monitor :
sound
Play :
Volume :
- gb.sound.setGlobalVolume()
- gb.sound.getGlobalVolume()
- gb.sound.setChannelVolume()
- gb.sound.getChannelVolume()
Build-in sounds :
display
General :
Pixel :
Lines :
Rectangles :
Circles :
- gb.display.drawCircle()
- gb.display.drawCircleHelper()
- gb.display.fillCircle()
- gb.display.fillCircleHelper()
Triangles :
Bitmaps :
Text :
- gb.display.drawChar()
- gb.display.setCursor()
- gb.display.setTextColor()
- gb.display.setTextSize()
- gb.display.setTextWrap()
buttons
- gb.buttons.pressed()
- gb.buttons.released()
- gb.buttons.held()
- gb.buttons.repeat()
- gb.buttons.timeHeld()