GamebuinoClassic archive

Archive of the Gamebuino Classic wiki, recovered from the Wayback Machine (capture 2020-08-08). Read-only.

Difference between revisions of "EEPROM.read"

Description

Read the value corresponding to the adress

Syntax

EEPROM.read(address);

Parameters

Returns

The value stored in that location (Byte)

Example

 #include <EEPROM.h>
 #include <SPI.h>
 #include <Gamebuino.h>
 
 Gamebuino gb;
 
 byte levels_unlocked = 0;
 
 void setup()
 {
   gb.begin();
   gb.titleScreen(F("Read EEPROM"));
   levels_unlocked = EEPROM.read(0);
 }

See also