Gamebuino
Gamebuino Classic archive

Archive of the Gamebuino Classic wiki, recovered from the Wayback Machine (capture 2017-10-18). Read-only.

Hardware

Contents

Specifications

Gamebuino parts.jpg

Changelog

Schematics

File:Gamebuino r2 schematics.pdf

3D Model

STEP is the industry standard format for 3D files. You can open it using the free CAD (Computer Assisted Design) software Design Spark, or any other CAD software like SolidWorks, Catia, etc. Google Sketch is free but only the paid version can open STEP files.

Case

If you want to build your own case, wether it is by laser cutting acrylic, 3D printing ABS, machining stainless steel or carving wood, you can use the following template. Make sure to select a scale of 100% when you print it.

Bootloader

The bootloader is a small program that permanently resides in Gamebuino memory which allows you to load games via SD card or USB port. Under normal circumstances loading a new game into Gamebuino would require you to use an external programmer connected to the Gamebuino's ICSP port. The bootloader makes this process easier and faster by eliminating the need for a separate hardware programmer.

Bill Of Materials

BOTTOM LAYER SMT ----------------------------------
Quantity	Label		Value
Resistors	
	7	R1-R6, R10	1k
	5	R7-R9, R11, R12	4k7
	3	R13-R15, TH1	10k
	1	R16		100k
	2	R17,R18		1M
Ceramic capacitors
	2	C1,C2		22p
	4	C3-C6		0.1u
	3	C7-C9		1u
	2	C10,C11		10u
Integrated Circuits
	1	U1		ATMEGA328P_32PIN
	1	U2		MCP73833-FCI/UN
	1	U3		FTDI FT232RL
	1	Q1		MMBT2222A
	1	Q2		MIC5205
Diodes
	1	D1		LL4148
Connectors
	1	SD		micro SD
	1	USB		Micro USB B
TOP LAYER ------------------------------------------
	1	X1		16MHz
	1	BAT		240 mAh LiPo BATTERY
	7	BTN0-BTN3,BTNA,BTNB,BTNC
	1	BUZZER		Magnetic speaker
	9	CHAR,FULL-LED4,PWR,RX,TX	LED
	2	J1,J2		I2C connectors
	1	ON   OFF	SWITCH
	1	PR1		GL5539
	1	SCREEN		Nokia 5110 LCD