Archive of the Gamebuino Classic wiki, recovered from the Wayback Machine (capture 2017-01-13). Read-only.
gb.display.fillRect
Description
Draws and fills a rectangle at a specified location. The color used is defined using gb.display.setColor().
If you specify values that cause parts of the rectangle to be off screen, then they will not be rendered.
Syntax
gb.display.fillRect(x, y, w, h);
Parameters
- x: horizontal coordinate of the top left corner.
- y: vertical coordinate of the top left corner.
- w: width of the rectangle.
- h: height of the rectangle.
Returns
none