Archive of the Gamebuino Classic wiki, recovered from the Wayback Machine (capture 2017-01-13). Read-only.
gb.display.cursorX
Description
Sets the cursor's X position. Used for setting the location of gb.display.print and gb.display.println. Using values between 0 and 83 will allow the text (or parts of it) to be seen.
Syntax
gb.display.cursorX = x;
Value
- x: any number will work fine.