Archive of the Gamebuino Classic wiki, recovered from the Wayback Machine (capture 2015-03-23). Read-only.
gb.display.cursorY
Description
Sets the cursor's Y position. Used for setting the location of gb.display.print and gb.display.println. Using values between 0 and 47 will allow the text (or parts of it) to be seen.
Syntax
gb.display.cursorY = y;
Value
- y: any number will work fine.