Archive of the Gamebuino Classic wiki, recovered from the Wayback Machine (capture 2019-11-16). Read-only.
gb.display.setFont
Description
Change the font used in gb.display.print and gb.display.drawChar
The font can be either one of the default fonts or a custom font. The tools to create your own are on GitHub [download zip].
To be able to use one of the default fonts, don't forget to add extern const byte font3x3[]; at the beginning of your sketch (see example below).
Error creating thumbnail: Unable to save thumbnail to destination
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Error creating thumbnail: Unable to save thumbnail to destination
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Error creating thumbnail: Unable to save thumbnail to destination
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| font3x3 | font3x5 | font5x7 |
Syntax
gb.display.setFont(font);
Parameters
- font: the font you want to use.
Returns
none
Example